The Bloodhand
A patient killer who studies the battlefield from the shadows, striking only when an enemy is exposed, isolated, or already bleeding.
Left for the Vultures
Archetypes are ready-made builds, each spending the full 400 Ashes. There are 12 Archetypes — pick one, add a Breed, Size and Masteries, and play.
Each Archetype sets Attributes, Disciplines and purchased Burdens. You still choose your own Breed, Size and Masteries. Selecting one in the Character Builder applies it instantly.
A patient killer who studies the battlefield from the shadows, striking only when an enemy is exposed, isolated, or already bleeding.
A living instrument of slaughter, wading into close combat to tear foes apart through relentless brutality.
A hunter who tracks prey with cold patience, closing in unseen before delivering a swift, final reckoning. Debts are always collected.
An unstoppable force in armor, advancing to crush both body and will. Fear makes their foes hesitate and break before the first blow lands.
A wielder of the flame and its lessons, turning pain into power through alchemy and sheer resilience.
A fluid combatant who thrives in chaos, turning the mistakes and lapses of foes into deadly opportunities.
One who commands the restless dead, bending corpses and spirits to their will in pursuit of vengeance.
Wields potions and poisons with equal mastery — unpredictable concoctions that can heal, cripple, or kill.
Spreads decay and disease as a weapon of relentless torment. When alchemy falls short, forbidden magicks amplify their cruelty.
Channels raw electricity through their body, transforming pain into unstoppable force.
A soldier hardened by past battles, turning experience into relentless battlefield tactics.
Bends minds and destinies with dark sorcery, weaving illusions and curses to manipulate foes.
They are free, and they stay free. If they have been useful to you, you might consider picking up the full game. Left for the Vultures is made by a small independent team of human artists and writers, and every copy helps us keep making things by hand.
The core book holds the whole game: combat, Magick, conditions, the Fatebinder's guidance for running it, and original hand-made art throughout.
Get the Core Book PDFDigital edition · Deimos Infinitum Publishing, LLC